> ## <!-- IQ: =this.file.name -->Claymor<!-- /IQ -->
> <!-- IQ: =this.Short -->A town specializing in Ironworking<!-- /IQ -->
>
> | Size: ** <!-- IQ: =this.Size -->Small City<!-- /IQ -->** | Resources: **<!-- IQ: =this.Resources -->Iron, Smithing<!-- /IQ -->** |
> | Prominent People: **<!-- IQ: =this.People -->-<!-- /IQ -->** | Prominent Groups: **<!-- IQ: =this.Groups -->[[RPGs/The New World/Groups/Claymor Elders.md\|Claymor Elders]]<!-- /IQ -->** | Prominent Places: **<!-- IQ: =this.Places -->-<!-- /IQ -->** |
>
> | Tier | Wealth | Tech | Might | Magic |
> | ---- | ---- | ---- | ---- | ---- |
> | **<!-- IQ: =this.Tier -->3<!-- /IQ -->** | **<!-- IQ: =this.Wealth -->-<!-- /IQ -->** | **<!-- IQ: =this.Technology -->-<!-- /IQ -->** | **<!-- IQ: =this.Might -->-<!-- /IQ -->** | **<!-- IQ: =this.Magic -->-<!-- /IQ -->** |
##### Overview
From Nate
Second, the Eastern European thing is largely a byproduct of my experience running Curse of Strahd. I’ve been doing a B horror movie Transylvanian meets Russian accent that I’d like to keep honing. As far as what it means for the culture Danya grew up in, I think it would homogeneous, insular, and working class, but with a certain pessimism. I’m thinking of pulling cultural touchstones from variety of countries like borscht, perogies, vodka, etc. Does that work for you?
> [!Question]- Map
> ##### **Timeline**
> ![[EventsBase.base#Related Events]]
> ![[MasterBase.base#Associations]]